﻿#region Using statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
#endregion

namespace Rectangular.Model.Environment
{
    public static class Camera
    {
        #region Properties
        public static Vector2 Position { get; set; }
        public static int ScreenHeight { get; set; }
        public static int ScreenWidth { get; set; }
        #endregion

        #region Constructors
        static Camera()
        {
            Position = new Vector2(0, 0);
            ScreenHeight = 800;
            ScreenWidth = 800;
        }
        #endregion
    }
}
